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art licensing / business of art / licensing / Written Agreements

LICENSING YOUR ART TO A SKATEBOARD COMPANY (Or any Company)

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Sector 9 Skateboard by Drew Brophy

Sector 9 Skateboard Designed by Drew Brophy

Making money is art and working is art and good business is the best art.”  Andy Warhol

Licensing your art to a reputable company is a wonderful way to make your art available to the world.  What I love about licensing:

  • You’ll earn money off of one piece of art over and over again
  • You can get your art on quality products without having to produce them yourself (leave the production and sales to the experts)
  • It’s one more way to get your art and name out into the world

The difficult thing about licensing is that there is no solid road-map to follow.  Sure, there are general rules, but it’s not easy getting the information on it.

Which leads me to this question that I received by e-mail today from a friend who has rapidly become a popular surf artist in Southern California:

I’m going to sign with a company to use my art on their skateboards but am only working on a royalty basis.  What is a common way to go about doing this – percentage, etc.?”

I’ve handled about 200 licensing deals over the past ten years for my husband, Drew Brophy, and a few other artists, and not one of those deals were the same!

There are many different aspects to a license agreement, and I won’t be able to cover all of them here, but I’ll hit on the basic points.

First, I would ask this artist how many designs the company wants to use.

FLAT FEE BASIS:

If it’s not a complete line of skateboards, but only 3 or 4, then I would recommend not doing a royalty deal but rather a fee per design. I’d do this for 2 reasons:

1 – Unless it’s a toy company that’s going to sell 10,000 skateboards, the royalty won’t be worth it because the volume will be low.  You’re better off getting paid the full amount up front, and:

2 – The accounting of royalty reports is a pain the butt for your client, and for small deals, it’s a waste of their time.

The flat fee per design can range from $300 to $3,000.  What you can charge depends on your reputation, the popularity of your art, and what they are willing to pay. Our typical flat fee for Drew’s designs are $1,500 per design, when providing existing art to a small company that will produce a small number of units.  For some of you reading this, $1,500 will sound like not enough.  True, I agree!  But, Drew likes to work with companies that make products that he likes, and many of them are small and can’t afford much more.   Some of you will see $1,500 as being a high number.  And maybe for many it is.  That’s the interesting thing about this business – the numbers are all over the place and are subject to the perception of the people on both ends.

You have to figure out for yourself what to charge, and eventually you’ll come to a formula that makes sense for you and your clients.

If you are new to  licensing and your art isn’t very well known, you might have to charge on the low end to build up your portfolio.  But please, don’t do this for long, because then you’ll lower the bar for all artists.  Be sure that once you’ve got a few successful deals under your belt, you start inching your prices up to where they should be.

ROYALTY ONLY BASIS: If the company wants to do a complete skateboard line with your designs, then a royalty deal could make sense.  Be sure you get an advance of royalty up front.

We rarely go into a deal without a non-refundable advance of royalties paid up front.

A royalty advance is a dollar amount paid to the artist at signing, before creating and/or providing the artwork.  This advance is deducted from future royalties that are to be paid to the artist.

WHY GET AN ADVANCE OF ROYALTY? Without an advance of royalty, the client has no incentive to make this work.  They may drop it from the line, or they may go out of business, or a new person comes in and changes things, etc.  It’s one tool we use to be sure that the client is serious about making it work.

The other reason is that we are not a bank.  Meaning, we aren’t able to do the work up front without getting paid anything for 6-18 months.

Your advance is insurance that you’ll be paid something in the event anything goes wrong.

And believe me, things go wrong.  Here are a few real “wrong things” that we’ve experienced with licensees over the last decade:

  • A 50 year old toy company (one of the largest in the U.S.), went bankrupt one month after we gave them the artwork for a kid’s skateboard line (good thing they paid us $5,000 advance for all the work Drew did)
  • A kid’s clothing co. had their Drew Brophy line ready to go, then a new partner came in and nixed it.  The line never made it to retail, which means there were no royalties to be paid.  (Good thing we were paid $5,000 also.)
  • A license plate company owner, after we did a deal for Drew Brophy Plates, shut down his business to join the airforce!  (We were only paid $1,200, but it was something.)
  • A cell phone screensaver company never sold anything after we provided over 20 images and put hours into the contract, marketing information, etc. (we were paid nothing up front here so we ate this one).

There are so many things that can prevent your line from making it to retail.  If it doesn’t make it to retail, there’s no royalties.   And that means that you’ll be paid nothing for your efforts unless you’ve received an advance up front.

HOW MUCH SHOULD A ROYALTY ADVANCE BE?   This depends on so many factors.  Sorry, I know that’s frustrating!  If you are Disney, you can require anywhere from $50,000 to $200,000 up front.  But in the real world, for your average artist, it will have to be more realistic.

There are two ways that we’ll ask for advances, and it depends on the size of the deal, the company, etc.:

  1. FLAT FEE ADVANCE:   We use $5,000 as our benchmark.  However, if we are dealing with larger companies for big deals, we’ll go as high as $15,000.  (We usually put a cap on the number of images provided for a flat fee, to ensure that the client won’t keep asking for an endless supply of new art season after season.  Another insurance policy…..)
  2. PER DESIGN ADVANCE FEE:  We’ve gone this route with a licensee that produces Drew’s beach products, because they use so many designs.  They’ve used up to ten designs just for skim boards.  Charging per design ensures that Drew isn’t providing a limitless number of designs.

EXCEPTIONS:  There are exceptions to everything in licensing.  In the case of a t-shirt licensee, Coastal Classics, we provide many new designs each season but don’t charge any advance because our royalty payments from them are high enough to satisfy.  We’ve worked with them for four years, and they have a  track record that we can count on.

ANOTHER EXCEPTION: Sometimes a company just won’t pay advances.  It’s rare for us to move forward with these companies, for the reasons I’ve stated above, but I can name one instance that I made an exception and it’s worked out great.  Skin-It.com doesn’t do advances with any of their licensors because they’ve been burned on a few, and we decided to do the deal with them anyway, because they are large enough to where they actually feature Drew’s art on national t.v. commercials.  (One of the commercials was running during Christmas.)

(NOTE to the Licensing Experts out there on why I’ve omitted information on a Guarantee:  I don’t typically work with guarantees – I prefer advances up front.  It’s the business model that’s worked well for us.)

ROYALTY PERCENTAGE:  Percentages are all over the board in licensing, too.  They are based on the product being produced, the number of items projected to sell, the value of the artwork (popularity), etc.

There are books that you can refer to and find ranges to this.  I refer to Licensing Art and Design: A Professional’s Guide to Licensing and Royalty Agreements – as a handbook I received when I took my licensing course through LIMA.

For skateboards, you can ask for anywhere from 6% to 10%.  If it’s a large company that sells in major retail chains, you’d go with a lower percentage such as 4 or 5%, because your volume will be higher.  If it’s a smaller core company that sells in skate shops, you’d go with a higher % because the volume will be lower.

Just to give you an example of how percentages are all over the board:  For paper goods like posters or greeting cards, the range can be anywhere from 10% to 18%.  For high volume (in the tens of thousands of units) shoe sales or boogie board sales, you would go as low as 3% – 4%.

OTHER POINTS TO WORK INTO YOUR CONTRACT OR AGREEMENT:

  • State that Artist retains the copyrights to the artwork. (This is a no-brainer, but you’d be surprised at how many great brains don’t get this concept.)
  • Contract start and end date.  (We typically go for 2 years.) DO NOT allow an automatic renewal.  For so many reasons I have to write another post on this topic.
  • Samples:  Ask for a number of samples (for skateboards, I’d ask for 2 or 3.  For less expensive products, we’ll get a dozen or more.)
  • Approval:  Artist must approve, in writing, the final sample before going to production (this gives you control over your art)
  • Signature:  Artist’s signature must appear legibly on the product and copyright notice (i.e. (c) Artists Name) must appear legibly on all marketing and advertising materials.  This is important for protecting your copyrights.
  • Payments:  Must be made MONTHLY or QUARTERLY – however you determine with the client.
  • Royalty Reports:  Must be issued Monthly or Quarterly (see above) regardless of whether there’s been sales or not.  Reports must state retailers names and quantity sold per design.  (This information will be greatly helpful to you when determining what your best selling images are, as well as which stores are carrying your products.)

I recommend getting more information on licensing agreements as you go along – this barely skims the surface.

Here are some of my related articles on this topic:

 

My final parting words:  Move forward, do your deal, get into licensing. The best way to learn about licensing is to just do the deals without hesitation.

Don’t be afraid of making a mistake, because you will.  And  that’s okay – you’ll learn from it.

Don’t be afraid of being ripped off:  that can happen, and you’ll learn from it.

Good luck on this, and please, anyone, if you have any questions on anything that wasn’t clear in this post, let me know in the comments below!

Maria xxoo

 

Would you like your own licensing agreement template that you can use again and again?  My new  LICENSING AGREEMENT/CONTRACT TEMPLATE PACKAGE is now available.  This package makes it easy for you!  Complete with a template that you can change as needed, and instructions, this is the perfect short, simple agreement for artists not yet ready to hire an attorney.  More details here:  http://store.drewbrophy.com/artist-short-licensing-agreement-template-package/ 


PS:  You can find more very helpful tips for art licensing deals in my eBook, co-written with artist Tara Reed, called How to Understand Art Licensing Contracts.

Click the link to find out more about it!

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76 Comments LICENSING YOUR ART TO A SKATEBOARD COMPANY (Or any Company)

  1. Patrick Parker

    Makes complete sense Maria, excellent touching on the main questions I had. I have had one skateboard deal before that was based on a flat fee, but this new one is royalty only. I will use this info to better guide my contract negotiations with the company. Thanks!

    Reply
  2. aileen

    Great information! …Now I just have to get a licensing deal! I am pondering going to NYC for Surtex (textile convention) and the National Stationery Show. I know artists set up booths there. Have you gone? I would probably show my portfolio around. Do you walk various shows, portfolio in hand?

    Reply
    1. Maria Brophy

      Hey Aileen,

      I would recommend walking different licensing shows. There’s a small one here in Anaheim, CA called CHA on Jan. 24th and 25th. I haven’t done this one yet, but we’ll be there for a book signing for Drew at the Walter Foster booth.

      I believe CHA has booth space for really cheap compared to Surtex and License. You might want to check it out, since you’re local.

      Reply
  3. aileen

    Hey Maria,

    I’m actually planning on attending the CHA supershow which is the public show before the trade one… I wasn’t sure how to get into the trade show without paying $150! I definitely want to scope out the scene before getting a booth. If I get into the trade show, I’ll definitely stop by Walter Foster. Love those books!

    Thx!

    Reply
  4. Pingback: Filing Copyrights, Firing Clients and Avoiding Shysters | Written Agreements - Maria Brophy

  5. Bob Towner

    Hey Maria, it was a real pleasure meting you and Drew yesterday at Sacred Craft. Also, thanks for the tips on licensing. It sounds like an excellent way to go.

    Reply
  6. Bob Towner

    Hi Maria, I have a question regarding trade shows. I’ve been very fortunate as an artist in the advertising business. However, my passion is surfing and would like to do work in that area. Would the upcoming Sacred Craft show in October be a good time and place to launch the brand?

    Reply
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  10. Beverly Hayes

    Hi Maria,

    This is extremely helpful and timely. Thanks for being so generous and sharing your knowledge. I appreciate it.

    Reply
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    1. Maria Brophy

      Jeanne, thanks so much for commenting on my blog post! I’m glad you were on the line with Tara Reed and myself tonight. Thank you!

      Reply
  12. lejarie

    Hi,
    I just discovered you site. Great information.. one question…could you recommend info on which skateboard companies would be interested in licensing art? are there certain brands I try contacting?

    Reply
    1. Maria Brophy

      Lejarie, thanks for the comment. I’m glad you found my blog!

      To answer your question – Which skateboard companies should you contact?

      Research the different companies out there – see which ones are already selling art that your art will fit in with. And then send them to your website or email them samples of the artwork that you would like to license for their use.

      Good luck!

      Reply
  13. Nadine Ramelb

    I am so interested in getting licensed regarding my art. My work would be great for stationery, fabrics, and clothing lines. Recently, I’ve designed images for cellphone and other electronic accessory, a skull line as well. Please consider me for such possibilities. Thank you, living professionally as an artist for over 25 years on Maui.

    Reply
  14. Anika

    Thanks for the extremely useful info. I have another question. Are royalties usually calculated on the sale price to the client, or on the profit the manufacturing company is making on each unit? A company is offering me 5% of the profit on each unit, which is turning out to be 1% of the sale price they are getting from the client. This seems really low to me, and i have been reading up on net sales price/gross price etc. and am confused how i see what is fair and negotiate correspondingly. Thanks for your help.

    Reply
    1. Maria Brophy

      Anika, thanks for your comment and your question. Royalties are figured on the gross sales receipts a co. receives. For example: They are selling dinnerware with your art on it. Royalties are payable at 6% – their total revenues received are $50,000 – you get paid 6% of $50,000.

      It’s not a good idea to agree to a % of profits. Ask the company to pay you 5% of the revenues they’ve received. It’s not even worth your time to go into a deal where you’re paid 5% of the profit. I would be wary of that deal.

      The word “Net Sales” is typically defined in a contract as “Licensee’s gross sales less only the sum of actual cash discounts, quantity discounts and freight discounts and actual returns for damaged or defective Licensed Articles.”

      Net sales is basically gross sales (total revenues received from sales) minus returns and credits for defective items.

      I hope that clears it up for you!

      Reply
  15. Martin V.

    i wonder if they accept paintings as well. i mean i have lot’s of designs I have created on the mac, but i really want to push my twisted fable series. because they do well where I live, but now i want to license them in other facet of business, I’m thinking lunch boxes, puzzles etc..
    Maria you’re input wold be most appreciated. I’ve only been doing this for less than a year, but getting an artist agent is tough…

    Reply
  16. Peggy

    Maria, thank you so much for all the super useful, informative and generous posts about art licensing!!! I got to know art licensing a few months ago and am really interested in trying it out! Thank you again for all the info you shared!!!!!!!

    Reply
  17. BigToe

    THANKS MARIA!

    another great, informative article.

    will you represent me at licensing shows????

    pleeeeeeeeeeeease?!?!?!

    talk soon,
    tom

    Reply
  18. Ceciah

    Thanks for the Info. Great information. Funny how many sites I’ve visited charge for information. You have a good heart to share all this information. I have a question. When licensing you mentioned that the “Artists retains the copyrights to the artwork”

    QUESTION:
    1. Do I need to obtain the copyright first before looking to be licensed?
    2. What would be the fee for copyrighting.
    3. Can I license without any proof of copyrights to my art?…

    Hahah sorry, its actually more than one question.

    Thanks for your sincere help,

    Ceciah

    Reply
    1. Maria Brophy

      Ceciah, these are great questions! Answers below:

      1 – You do not have to file for copyrights before licensing your art. However, it’s wise to file your copyrights for images that you will be licensing, as you will be protecting not just yourself, but your licensees as well.

      2 – Copyrighting is $35 if you do the online filing through http://www.copyright.gov website. You can file a group of images under one filing, as long as they were created in the same year and they were all either published (printed) or all unpublished.

      3 – Yes, you can license your art without copyrighting. Licensees (the company that licenses from you) will not ask for proof. But they do ask that you are the legal copyright owner/creator of the work.

      I hope this helps! Maria

      Reply
    1. Maria Brophy

      Adam, thanks for the comment. I answered Ceciah’s questions – see above. Let me know if you need any other info! Maria

      Reply
  19. Ceciah

    Thank you VERY MUCH Maria, your answers were clear and less confusing then other articles I have read. They go around the issue not getting to the point. I appreciate your time and awesome layout of the questions. 🙂 Thanks a Bunch. Ceciah

    Reply
  20. Ceciah

    Hello Maria,

    I just remembered another question that Ive been wanting to ask you. Is it best to find companies on my own to license my art or find an agency that will do the work? Ive had a real bad experience with an agency, for a totally different sort of product which they basically scammed me, but is licensing art with an agency, different from those scam artist who call themselves agencies for product development?

    Sincerely,

    Ceciah

    Reply
    1. Maria Brophy

      It’s best to have an agent, IF that agent is a good one. The trick is finding a good agent that believes in you enough to put in the time. For every good agent out there, there’s a few dozen bad ones….

      Reply
  21. Cecil

    This is very useful information.Thanks a lot. I’ve been recently approached to do a licensing agreement for my t-shirt line in the asian market. They have offered 10% and I personally think it too low, any advice on what is fair?I would hate to say no without having the right information at hand. Thanks for any help in advance.

    Cecil.

    Reply
    1. Maria

      Cecil: Yes, to license your art, you MUST be the copyright owner of the art. You can’t license someone else’s art or your art if you have sold the copyrights to someone else.

      This doesn’t mean that you have to FILE your copyrights – you are the owner the moment you create it (unless it’s a Work for Hire or for an Employer). But, I recommend that you file your copyrights so that you can get full protection under the law for your art.

      Reply
    2. Maria Brophy

      Cecil,

      So sorry, the last answer I gave to you was actually for someone else’s question…that’s why it didn’t make sense.

      To answer your question – 10% is good, however, when dealing with an overseas company, I would be very careful to have a good advance up front (anywhere from $1,000 to $10,000 depending on different factors), to make sure they are the real deal, and make sure you get references and call those references. Business is done differently in China and Brazil and other countries – you have to be very careful.

      Reply
  22. jp

    I have many idea’s and designs, so can I get these designs to u to sell them or represent me to your prospective clients.

    kind regards
    jp

    Reply
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  24. Felix Kilimakher

    My name is Felix Kilimakher, I draw science fiction toys, but I would like to turn them into

    Lamps or toys. Would your company be interested in developing such toys?

    My problem is that I have no capital or any way to get it out there, I could not afford to go to toy fairs with just my drawings. The drawings are time traveling chairs. I need a partner that’s in this toy industry.Please respond.

    I would like to have my art on t-shirts help.

    Felix-216-224-9424

    fk3975@yahoo.com

    Reply
  25. Dylan

    You talk about artwork and that is awesome info, and much appreciated. My question is about skateboard designs, the board itself. Do you have any ideas or info in that? Any would be greatly appreciated.

    Reply
  26. lej

    Maria…if you have the time you should create an ebook on licensing art to skateboard/surfboard industry with tips, resources and manufactures!! I would definitely purchase if it priced reasonably. Just an idea

    Reply
  27. becca

    Thanks for the post – this definitely helps!! I was just contacted by an agency working with a high-end hotel interested in my photography. They mentioned being interested in 150 prints and they would like to know my pricing and terms before moving forward. I am feeling stuck, because I have no idea what the typical price is for deals such as this! I don’t want to under-value my art, but I also don’t want to set a number so high that they choose another artist (this is such a great opportunity to get my name out there!) Any advice???

    Reply
    1. Maria Brophy

      Becca, congratulations on getting this wonderful opportunity! I would work out a % of the sale (payable to you up front). You need to find out: who’s doing the printing? How many are being printed? What is the price per print that the hotel is paying? Then, ask them to send you a written offer. Make sure that you retain all copyrights and that the agreement is non-exclusive for this deal. If you need help putting the deal together, I offer consulting – go to http://www.MariaBrophy.com/Consulting 🙂

      Reply
  28. Christine

    Hi, Maria
    Great article! I have a question: I seem to run into companies who just want to buy your design and not mess with royalties. I know NOT to do this, though I did with two designs, selling them for a decent fee, but still, the point of my business is to multiply my time and talent, not just keep doing ‘dollar per hour’ work. Would you recommend pressing these companies for a licensing deal, or just walking away with no deal? This was a greeting card company. I’d love to work with them again, but can’t possibly just sell designs to them outright. Thanks in advance!

    Reply
    1. Christine

      I should clarify: they bought one piece out of my portfolio, with its rights, and commissioned another, with its rights included (I was desperate at the time).

      Reply
      1. Maria Brophy

        Christine, thanks for the comments!

        To answer your question – For smaller sales, a flat licensing fee, payable up front, is preferable. Royalties can complicate things for small companies that aren’t set up for the accounting that’s required with licensing reports. In the future, with smaller deals/companies/low volume sales products, charge a “One Time Flat Fee for 2 years usage for greeting cards” or whatever the product is. Get the money paid up front, and keep the copyrights. That way you can take that same art and license it for other products, too.

  29. Jamil

    Maria, this is the information my brothers and i have been searching for. Excellent article and informational links. My brothers and I are starting our own skateboard company but also are interested in licensing to other companies. So this fills me in very well, however I have another deal with a clothing line that is just starting out, what do would be a fair way to handle the deal so that everybody wins but if they expand dramaticly in a short time, my brothers and I don’t get underpaid. Thanks so much!

    Reply
    1. Maria Brophy

      Jamil, thanks for the comment. To answer your question – a fair deal will be one where you get some pay up front and royalties on sales. That way, if the line sells well, everyone benefits. Hope that’s helpful!

      Reply
  30. Sherif

    Hello Maria, I was wondering if its possible to use the designs I’m making for a clothing company and say, a skateboarding company? But I believe since I own the rights to my artwork then that means I can license it to whoever wants to use it is that correct?

    Reply
    1. Maria Brophy

      Sherif, thanks for the question. Yes, in licensing, it’s done this way – you use the same art for many products with many different people. For example, my husband’s SUNRISE artwork is currently on over 30 different products with about 8 different companies. The companies and products are all non-competing with each other.

      Reply
  31. vpmillerart

    Maria, in the case of a limited run (3 or 4 designs), with a small reach where you are going to charge a flat fee per design is this also limited to 2-3 years? Meaning, the flat fee is for a 2-3 year period and after that it can be renewed? Thanks from one stubborn Slovak to another!

    Reply
    1. Maria Brophy

      Victoria, great question! In all business arrangements, the deal is whatever you decide. So, to be specific, yes, when you charge a flat fee you could keep the term short (1-2 years). When it’s time to renew, if they are happy with the sales, you will be able to re-negotiate for a higher flat-fee with your next term.

      Reply
  32. Doreen Nagle

    This was a great overview Maria; every word you write counts. As a writer, I have been down these roads as well. It is comforting to know that many types of artists/creative people have similar concerns. Thanks again!

    Reply
  33. elliot from endemicworld art prints

    Brilliant overview, good to finally find some posts by someone who knows what they are talking about. Have sent this post to a few artists who have found it very useful, especially dealing with the big corporates. In NZ, the country is so small (4 million) I often recommend against royalty, and instead go for the one fee approach.

    Reply
  34. Paula M.

    Excellent article! You answered several questions. My niece has been asked to create some designs for a respectable children’s clothing line. This is new and exciting for her. I don’t want her to get “burned” her first time out. Thank you for the great advice.
    They have asked her to give a suggested purchase price for the design up front and offered 8% royalty fees to be paid quarterly.
    Being her first, what would you suggest the upfront fee be?

    Reply
    1. Maria Brophy

      Paula, great question, thanks for writing!

      There should be an advance up front, which goes against future royalties.

      For a children’s clothing line, the advance could range from $1,000 – $6,000 depending on how much work is involved up front. The advance is always payable up front, before creating the work.

      The most important thing, even more important then the amount of the advance, is making sure that an advance is paid up front. That ensures that the licensee is serious about putting the line out there. Many times, after having an artist do a lot of work, the line never makes it to retail. The advance ensures that you are paid at least for some of your time, should that happen.

      If you would like professional help with the deal, and the licensing agreement, please set up a consulting call with me. I can help! See my consulting page for details: https://mariabrophy.com/consulting

      Reply
  35. Salomon Mejer

    just want to know if you could charge me some money to just find the Licensing manager at several brands….mostly all in California..thank you and appreciate response and congrats! on your job, is very instructive.

    Reply
    1. Maria Brophy

      Salomon, It’s fairly easy to find out the names of the licensing managers – just call the company and ask for the name of the person who handles licensing! Or, do a Google search of the name of the company and “licensing Manager” or “Art Director” – this should help you get the right person.

      Reply
  36. Bill Main

    Thanks so much for writing this! I’m familiar with your husband’s work- he KILLS it! Dealing with a very small skeetboardin company right now with a great mission so it’s good to see a nice guideline for the “if everything was to go the right way” way of doing this licensing thing. Thanks again!

    Reply

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